Author Topic: [REL] eMule 0.48a [ZZUL BastarD Mod 1.9.1]  (Read 3557 times)

0 Members and 1 Guest are viewing this topic.

Offline Emulizzato

  • Super Mod
  • Translator Crew
  • Membro attivo
  • ****
  • Posts: 1223
  • El Niņo
    • http://feffo.splinder.com/
[REL] eMule 0.48a [ZZUL BastarD Mod 1.9.1]
« on: Thu 27 September 2007, 17:47 »
ZZUL BastarD Mod 1.9.1


Quote
    *  ADD: BestShare payback.
    * ADD: conditional compilation
    * ADD: Green back color for collections in SharedList
    * ADD: 4-way sorting for rating/U-D in client queue & upload queue
    * ADD: sorting on upload conditions column is now possible
    * ADD: shortcut [CTRL]+[F] to immediately assign a Friend Slot
    * REM: PushSmallFile option for collections
    * CNG: Old PowerRelease is now called SuperRelease and the priority given to a file is dynmic depending on the shared ratio value.
      Quick description:
      - priority is set at max (100) when share ratio < 2
      - at each share ratio unit increase file upload priority is decreased of 10 (so at 2 it becomes 90, at 3 is 80... at 9 is 20 and at 10 is 10)
      - minimum priority for SuperRelease file is however 10 whatever the share ratio
    * CNG: NiceHash parameters tuned a little bit (at higher load the CPU is now used a bit more)
    * FIX: friend slot assignment & interface update
    * FIX: friend note was broken in 1.9.0 (sorry)
    * FIX: server removal when max number of retries is set to 0.
      Now with that setting no server is going to be removed from server list even though the connection fail lots of times
    * FIX: upload client available chunk in upload list
    * New shortcuts to easily set file upload priority in SharedFiles list:
      - [CTRL]+# where # is from 0 to 9 immediately sets the priority to that value (0 means priority = 10)
      - [CTRL]+
  • increases priority

      - [CTRL]-[-] decreases priority
      - [CTRL]+[\] sets SuperRelease

Quote
Note on BestShare:
This is a try to make clients in queue with very unbalanced U:D difference to gain score at bit faster.
Clients are sorted by U:D difference, and the best client is then granted an accumulating time bonus for the period it remains as the client with the best U:D difference (that is, it has uploaded us more than we have). Only the best client for each calculated period will have the bonus.
The bonus, visible in the queue list near the waiting time, is kept by the client even after a new client is chosen as best.
The bonus is added at the "regular" waited time. Once the upload slot is granted the bonus is lost (independently of the amount of transferred data).

More details:
Clients ranked as 5 and up to 1, once they are sorted by score, do not accumulate any bonus (they are already going to get an upload slot quite soon). However if they got a bonus earlier, it is kept and used for final score calculation. Best client is thus chosen from clients that are ranked by score from 6 and below.
Time bonus is not saved, but has validity only during the current session. Bonus is kept if a client disconnects and reconnects later (but of course it won't increase during the disconnection period).
Clients recognized as bad ones won't get any bonus.
Yes, FastWeb clients will have the bonus as well if they have uploaded more than they have downloaded (which should be the usual case to get the time bonus for every client).

Final:
This feature is experimental. It may (and probably will be) fine tuned in future. Any suggestion to improve it is accepted.

Last:
This whole description is confusing. I will (probably) write a better one later.

Download:

Binari
Sorgenti

 

Creative Commons License All ValerioCipriani.com contents are published according to Creative Common License, except different instructions. The Staff is not responsible of eventually guide, article and publishing mistakes. All published items are patent free. All trade marks reported are right reserved. Contact us, Info.